Definition of “CS” in League of Legends?

CS, short for creep score, represents the number of minions, neutral monsters, and occasionally wards that a player has last hit. It is one of the most important indicators of economic strength, since most gold and experience in the Lane phase comes from securing last hits. High CS per minute reflects strong mechanical consistency and lane management.

Although CS alone does not determine the outcome of a match, consistently maintaining good farm provides the resources needed to build items on time and contest objectives. Players who fall behind in CS often struggle to match the opponent’s damage or survivability, which affects their impact in mid game rotations and Teamfights. Efficient CS also opens opportunities for strategies like controlled Freeze setups or pushing waves to create map pressure.


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